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A pesar de sus puntos positivos anteriormente descritos, lo que mas choca en este juego es el hecho de que se hayan implementado todas las políticas mas nefastas que existen actualmente en el mundo de los videojuegos, aprovechandose así de su inmensa base de usuarios fieles a la saga. Una correcta decisión regresar al multiplayer clásico y a una historia mas acorde a la saga tras el gran fiasco de COD: Infinite Warfare, por Una correcta decisión regresar al multiplayer clásico y a una historia mas acorde a la saga tras el gran fiasco de COD: Infinite Warfare, por lo cual en ese apartado mejora bastante, aunque cabe resaltar que la historia pudo haberse aprovechado de mejor manera siendo "la segunda guerra mundial" y el multiplayer corre muy bien pero el desbalance que genera el matchmaking entre gente que paga por mejores armas con la gente que juega sin pagar mas por el videojuego es terrible. COD: WWII is far from the worst of the series and players will find a wealth of well-crafted moments and design here, but a few too many oddities and omissions keep it from being the best that Call of Duty has ever offered. Zombie Mode is still Zombie Mode and fans will find a lot to discover and challenge in the new scenario, but the stark tones might put off the more lighthearted fans of the mode in its previous incarnations.
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Likewise, multiplayer is as tight as ever and War mode is a solid addition that we hope to see built upon in all further Call of Duty content, but the hub feels tacked on.
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The campaign is a tour and spectacle of the terror and intensity of the conflict as the Allies fought their way into to the Eagle’s Nest, but the forgoing of nearly all outside perspectives in favor of an all-American campaign feels narrow in comparison to previous COD outings that have tackled this subject matter. In terms of bringing old-school Call of Duty up to modern standards, Call of Duty: WWII does fairly admirably, but at the same time every end of it feels like something is missing.
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